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Joined 1 year ago
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Cake day: June 11th, 2023

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  • You’re lucky there’s a higher up that could talk down the even higher ups. Though, sometimes it’s not even about the r&d teams.

    I saw company wide HR educational emails or courses telling you how to improve you work quality/efficiency, and one of them tells us to “research AI” and learn how to utilize it, talking about how great it is and improved the work efficiency by 30%. Sure, it has its uses, but I won’t go touting how great it is. And with how ChatGPT works, you have to be the biggest idiot in the world to upload all your sensitive stuff to ChatGPT just for it to make a spreadsheet faster. But without these disclaimers in the email, I doubt regular clerical staff knows about this, and it’s extremely dangerous.




  • Going wireless will always add a layer of energy loss, in this case heat, during charging, no matter if it is properly aligned with magnets or not. So first step to reducing heat is to charge wired only.

    Fast charging is also a way of generating more heat while charging, so limiting the charge speed is also a way to reduce that. If you’re going to charge your phone through the night, it’s probably a good idea to use a 5W brick to manually limit the charge speed. A quick way to enforce that is to use the USB-A port on the brick instead of the C port, that way the PD standard won’t be activated and will charge at a slower rate. (Though if your phone fast charges through USB-A like Quick Charge or SuperVOOC, it will not default to 5W. Use a cheapo brick or a computer USB-A port instead.)

    Last would be to limit the charge level to 80%. Batteries are the most stable at half charge and stressed at both extremes, but that’s not practical for anyone to limit their devices between 40~60% charge, so 20~80% is a better compromise. iPhones now have the ability to limit their charge to 80% or 90% in iOS 18, so set that if you can. On Android, you’ll need to see if your phone and OS supports it.


  • You know, looking at reports, I definitely think that it was an idea that was executed badly for reasons that were not just because of the open world concept. Maybe if they had developed a better engine that offloaded the tech debt they had for so long, or if their hiring practices weren’t on 18 month contracts, or if they had a better vision in the game direction, etc., the game wouldn’t have ended up in this place, and the open world might have worked out, and they didn’t have to cut so much from the game. But asking what ifs is no use, the game in the end still left much to be desired.

    I share the same opinion as you, that the story in Infinite did not really satisfy me. But it still got some positive responses to it and some people liked it, and I’m happy for them. The open world concept in Infinite is inspired by the semi open world map in Halo 1 like Arriving on Halo, art direction is inspired by Bungie Halo but much more polished, and lots of story pieces are referenced from old Halo games or extended universe materials. So saying that the devs did not do their homework is kinda unfair, imo. For that, the Halo TV show by Paramount takes the crown of disregarding original materials (or even the basic concept, even).

    There’s a pretty good video essay on YT that goes more in depth into what 343 did right for Infinite’s story, I’ll link it here. Although 1 hour long, I highly recommend giving it a watch. His Halo 4 retrospective video is pretty good too.

    I definitely still prefer a concentrated and linear story line, though. Like watching a movie or a TV show, I want to be on the ride that the game designers intended. Not saying that open world games can’t deliver the same experience, but linear games have the advantage of having more control of the story beats in the game. I guess we’ll see what the new leadership would bring.







  • Ratger gambling on what’s the quality/wear level of the next set will be.

    You shouldn’t need to worry about getting bad batteries. Since it’s priced at an Ah/month basis (there are also km ridden per month plans), you can swap batteries whenever you feel like it. It is on Gogoro to maintain the health of the batteries, and swap in new ones when they go bad (or upgrade battery versions!).

    All they have to do is pull out old batteries not fit for using out of the loop, and maybe repurpose them for something else, like grid power storage system.

    That’s the idea!


  • so it is your battery and got additional batteries you can swap on the road with a subscription?

    No, you don’t get additional batteries. Once you start using the swapping service, the battery that came with your scooter goes into circulation. I suppose when you decide to stop subscribing to the service, the batteries that you have currently will be yours to keep. (I don’t own a Gogoro btw)

    Yeah, and I agree that this system works great with scooters but not for cars.


  • So I can give an example. Here in Taiwan, Gogoro has put up a lot of battery swap stations for their electric scooters. When you buy the scooter, it comes with removable batteries which you can charge on your own. Or, you can buy a monthly subscription on top of it that gives you access to those battery stations, where you can ride up to one and swap a pair of freshly charged batteries into your scooter. Subscription price is tiered by Ah per month, if you go over the limit you pay extra per Ah.

    In this case, yes I think Gogoro is in charge of maintaining/replacing old batteries. Subscription is separate from the scooter cost, so buying used should not affect your ability to subscribe to the plan.