Duh. Same goes for Steam games and most of digital content.
If you want to keep it, there’s usually always an option to sail the high seas.
Duh. Same goes for Steam games and most of digital content.
If you want to keep it, there’s usually always an option to sail the high seas.
None of this account for differences in purchasing power and phone price.
If you have an $150 Android device, I would of course expect you to spend way less on software than somebody with a $1500 iPhone.
I’m not saying ‘develop for Android only’ but if your business relies on one ecosystem only, you’re at a higher risk and you’re leaving money on the table.
Well, they have limited themselves to single point of failure.
That’s like selling only blue shoelaces and then crying faul when your only supplier stops making blue color.
If your livelihood depends on one account only, you are in great risk anyhow.
That sounds like anecdotal evidence. Android is more popular in more than half of the world and a lot of apps are successful and generate income on both platforms.
Unfortunately, thatt’s a question only you can answer. But goes without saying for any job.
Ask yourself: