What’s stopping us from making smellulators, for games or movies?

Vietnamwar videogame: smell of napalm in the morning.

The sims: baby pooped.

Survival game: that lump of flesh is rotting.

Smell you later

  • j4k3@lemmy.world
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    10 months ago

    Too complex, too many inputs needed, it would be a proprietary exploitation product nightmare like liquid ink paper printers, initially bringing such a product to market would make it cost a fortune, and it would need widespread adoption before the economy of scale could kick in.